Games
Explore the world — together.
A whole game world built on the mission: compete across real countries, battle on the open sea, dive the deep, and explore to level up — all with one player you build and carry into every game.
People love to compete. So we make it worth competing for.
World Clash — capture the flag
Pick a country as your base, build borders + territory, and fight across the real globe. First-person, big teams (your size), a stun weapon + a secondary, and one special ability each. You can only grab a flag in neutral ground or your own — get tagged in enemy territory and you restart. Countries have levels, powers, and ratings that shift each quarter, with big annual updates.
Sailing Battles
Crew up with your team and go to war on the water — fleet battles, raids, and naval skirmishes. Pick your crew size, outmaneuver, board, and out-sail rival teams. Climb the ranks and earn your flag on the seas.
Deep Dive — map the ocean
Team up, pilot a sub into the deep, scan the seafloor, ID new species, clean the trash, and log real discoveries. The more you explore, the more of the map opens — and the more you level up.
My Career — build your player
Make one character and take it into every game. Traits like discipline, happiness, awareness, speed, vertical, climbing, and fear shape how you play — earned and improved over time, the same player across the whole Aethon game world.
Explore to level up
Leveling isn't grinding kills — it's exploring. Cover new ground in-game (and complete real Aethon missions) to climb. The world rewards the curious.
A whole world, coming.
Real 3D servers, first-person play, and worldwide teams are the build ahead. You'll even be able to help make them — we teach building in the open. Get on the list and we'll bring you in.
